NVIDIA
NVIDIA
Omniverse Maya Connector
Resource
NVIDIA
NVIDIA
Omniverse Maya Connector

The Omniverse Maya Connector provides USD file format import and export support for Nucleus servers and MDL materials translation.

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Overview

The Omniverse Maya connector enables User workflows for 3D scenes with USD for the NVIDIA Omniverse Platform and any application in the OpenUSD Ecosystem.

Note: Autodesk Maya has developed a native OpenUSD plug-in for Import and Export support. Learn more here.

Compatible Versions

The Omniverse Alias connector is compatible with the following versions:

VersionWindowsUSDPython Bindings
2022.4No. Use Maya USDN/AN/A
2023.3No. Use Maya USDN/AN/A
2024.2Maya USD 0.29 (USD 22.11)22.113.10
2025.3No connector. Use Maya USDN/AN/A

Maya 2025 support

  • We recommend using the Autodesk USD for Maya 2025 plug-in for Import and Export support. Learn more here.
  • Maya USD GitHub.

Driver Versions

Driver Version SupportWindows
Recommended537.58 (GameReady, Studio), 537.70 (RTX/Quadro, Grid/vGPU)
Minimum473.47
Unsupported495.0 up to 512.59, 525 up to 526.91
  • See Omniverse Technical Requirements for additional information on requirements.
  • Note: The latest driver versions may also work but have yet to be fully tested for Omniverse.

Known Limitations

2025 not supported

  • Not compatible with Maya 2025. Please use the Autodesk native USD for Maya for 2025 support.

Project functionality

  • The Project export and its functionality are deprecated and will be removed in future connector versions. Please do not use it.

Get Help

Licensing

The NVIDIA Software License Agreement and Product-Specific Terms for NVIDIA Omniverse govern the use of NVIDIA Omniverse for both individuals and Omniverse Enterprise Subscriptions. By downloading or using NVIDIA Omniverse Connectors, you agree to the agreement.

Publisher
NVIDIA
NVIDIA
Latest Version208.1.0
UpdatedMay 12, 2025 UTC
Compressed Size393.59 MB

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