Collection of artifacts related to the NVIDIA VFX SDK Video Frame Generation effect


Video Frame Generation
The Video Frame Generation collection contains the required components to run the NVIDIA VFX SDK Video Frame Generation (VFG) effect, which performs frame interpolation on video streams. Given two input frames, VFG synthesizes a high-quality intermediate frame, enabling frame-rate up-conversion for video, gaming, and related multimedia applications.
This collection is part of the NVIDIA Video Effects SDK.
This feature is available for commercial/non-commercial use.
Technical Details
For detailed model architecture, specifications, training information, and ethical considerations, please visit the Video Frame Generation Model Page.
Installation
To install the Video Frame Generation feature:
Download the Video Effects SDK Core
To download the SDK Core package:
- Navigate to the Video Effects SDK Core Resource
- Choose the appropriate version for your platform, either
<version>_windowsor<version>_linux - Click Download to download the package
Install the Video Effects SDK Core and Features
To install the SDK Core and features, navigate to the Video Effects SDK Documentation and follow the installation instructions for Windows or Linux.
To install the Video Frame Generation feature using the install_feature.ps1 or install_feature.sh script, use the feature name nvvfxvideoframegeneration.
Try It Out
To try out the Video Frame Generation features, after downloading the SDK and feature, head over to the NVIDIA Video Effects SDK Sample Apps GitHub repository to download and compile the VideoFrameGenerationEffectApp application that demonstrates the Video Frame Generation functionality.
Get Help
Documentation
- User Guide: VFX SDK Documentation
- Developer Resources: NVIDIA AI for Media Developer Page
Enterprise Support
For NVIDIA AI Enterprise customers:
- Access the NVIDIA AI Enterprise Support Portal
- Visit the NVIDIA AI Enterprise Documentation Hub
Terms of Use
The use of NVIDIA Video Frame Generation is governed by the NVIDIA SOFTWARE LICENSE AGREEMENT and Product-Specific Terms for NVIDIA AI Products. Use of the models is governed by the NVIDIA Open Model License.