NVIDIA
NVIDIA
Audio2Face-3D Model
Model
NVIDIA
NVIDIA
Audio2Face-3D Model

NVIDIA Audio2Face is a microservice for animating 3D character's facial characteristics to match any audio track, whether for a game, film, or real-time digital assistant.

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NVIDIA Audio2Face-3D is a microservice for animating a 3D character's facial expressions to match any audio track, whether for a game, film, or real-time digital assistant. This repository contains the Audio2Face TensorRT engines, including regression models (claire v2.3.1, james v2.3.1, mark v2.3) and the diffusion model (multi v3.2), optimized for inference across 10 supported NVIDIA GPU platforms.

Model Overview

Description:

Audio2Face-3D generates 3D facial animations from audio inputs, for use in applications such as video conferencing, virtual reality, and digital content creation. This model is ready for commercial/non-commercial use.

License/Terms of Use

Use of this model is governed by the NVIDIA Open Model License

Deployment Geography: Global

Use Case:

Audio2Face-3D is designed for developers and researchers working on audio-driven animation and emotion detection applications, such as virtual assistants, chatbots, and affective computing systems.

Release Date:

Hugging Face: 08/27/2025 via
https://huggingface.co/nvidia/Audio2Face-3D-v2.3-Mark
https://huggingface.co/nvidia/Audio2Face-3D-v2.3.1-Claire
https://huggingface.co/nvidia/Audio2Face-3D-v2.3.1-James
https://huggingface.co/nvidia/Audio2Face-3D-v3.0

References(s):

NVIDIA, Audio2Face-3D: Audio-driven Realistic Facial Animation For Digital Avatars, 2025.
https://arxiv.org/abs/2508.16401

Model Architecture:

Audio2Face-3D-v2.3Audio2Face-3D-v3.0
Architecture TypeTransformer, CNNTransformer, Diffusion
Network ArchitectureWav2vec2.0Hubert
Number of Model Parameters3.98x10^71.80x10^8

Input:

Input Type(s): Audio
Input Format: Array of float
Input Parameters: One-Dimensional (1D)
Other Properties Related to Input: All audio is resampled to 16KHz

Output:

Audio2Face-3D-v2.3Audio2Face-3D-v3.0
Output Type(s)Facial poseFacial motion
Output FormatArray of floatArray of float
Output ParametersOne-Dimensional (1D)Two-Dimensional (2D)
Other Properties Related to OutputFacial pose on skin, tongue, jaw, and eyeballsFacial motion on skin, tongue, jaw, and eyeballs

Our AI models are designed and/or optimized to run on NVIDIA GPU-accelerated systems. By leveraging NVIDIA's hardware (e.g. GPU cores) and software frameworks (e.g., CUDA libraries), the model achieves faster training and inference times compared to CPU-only solutions.

Software Integration:

Runtime Engine(s):

  • Audio2Face-SDK

Supported Hardware Microarchitecture Compatibility:

  • NVIDIA Ampere
  • NVIDIA Blackwell
  • NVIDIA Hopper
  • NVIDIA Lovelace
  • NVIDIA Pascal
  • NVIDIA Turing

Preferred/Supported Operating System(s):

  • Linux
  • Windows

The integration of foundation and fine-tuned models into AI systems requires additional testing using use-case-specific data to ensure safe and effective deployment. Following the V-model methodology, iterative testing and validation at both unit and system levels are essential to mitigate risks, meet technical and functional requirements, and ensure compliance with safety and ethical standards before deployment.
This AI model can be embedded as an Application Programming Interface (API) call into the software environment described above.

Model Version(s):

Audio2Face-3D-v2.3
Audio2Face-3D-v3.0

Training, Testing, and Evaluation Datasets:

Training Dataset:

** Data Modality

  • Audio
  • 3D facial motion

** Audio Training Data Size

  • Less than 10,000 Hours

** Data Collection Method by dataset

  • Human - 3D facial motion data and audio

** Labeling Method by dataset

  • Human - Commercial capture solution and internal labeling

Properties (Quantity, Dataset Descriptions, Sensor(s)): Audio and 3D facial motion from multiple speech sequences

Testing Dataset:

Data Collection Method by dataset:

  • Human - 3D facial motion data and audio

Labeling Method by dataset:

  • Human - Commercial capture solution and internal labeling

Properties (Quantity, Dataset Descriptions, Sensor(s)): Audio and 3D facial motion from multiple speech sequences

Evaluation Dataset:

Data Collection Method by dataset:

  • Human - 3D facial motion data and audio

Labeling Method by dataset:

  • Human - Commercial capture solution and internal labeling

Properties (Quantity, Dataset Descriptions, Sensor(s)): Audio and 3D facial motion from multiple speech sequences

Inference:

Acceleration Engine: TensorRT
Test Hardware:

  • T4, T10, A10, A40, L4, L40S, A100
  • RTX 6000ADA, A6000, Pro 6000 Blackwell
  • RTX 3080, 3090, 4080, 4090, 5090

Ethical Considerations:

NVIDIA believes Trustworthy AI is a shared responsibility and we have established policies and practices to enable development for a wide array of AI applications. When downloaded or used in accordance with our terms of service, developers should work with their internal model team to ensure this model meets requirements for the relevant industry and use case and addresses unforeseen product misuse.

For more detailed information on ethical considerations for this model, please see the Model Card++ Bias, Explainability, Safety & Security, and Privacy Subcards. Please report model quality, risk, security vulnerabilities or NVIDIA AI Concerns here

Publisher
NVIDIA
NVIDIA
Latest Versionmulti_v3.2_b200_fp16_bs144_v6
UpdatedMarch 7, 2026 UTC
Compressed Size699 MB