Resource
Installer for the Omniverse 3ds Max Connector, enabling USD workflows with Nucleus servers and MDL materials.
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Overview
The Omniverse 3ds Max connector enables 3ds Max Users to save or export their 3D scene to USD for the NVIDIA Omniverse Platform and any application in the OpenUSD Ecosystem.
Note: Autodesk 3ds Max has developed a native OpenUSD plug-in for Import and Export support. Learn more here.
Compatible Versions
The Omniverse 3ds Max connector is compatible with the following versions:
| Version | Windows | USD | Python Bindings |
|---|---|---|---|
| 2022 | No | N/A | N/A |
| 2023 | No | N/A | N/A |
| 2024 | Yes | 22.11 | 3.10 |
| 2025 | No connector | N/A | N/A |
3ds Max 2025 support
- We recommend using the Autodesk USD for 3ds Max 2025 plug-in for Import and Export support. Learn more here.
Driver Versions
| Driver Version Support | Windows |
|---|---|
| Recommended | 537.58 (GameReady, Studio), 537.70 (RTX/Quadro, Grid/vGPU) |
| Minimum | 473.47 |
| Unsupported | 495.0 up to 512.59, 525 up to 526.91 |
- See Omniverse Technical Requirements for additional information on requirements.
- Note: The latest driver versions may also work, but may not have yet been fully tested for Omniverse.
Get Help
- Please join the NVIDIA Omniverse Developer forums as a resource for collaborating with the Community.
Licensing
The NVIDIA Software License Agreement and Product-Specific Terms for NVIDIA Omniverse govern the use of NVIDIA Omniverse for both individuals and Omniverse Enterprise Subscriptions. By downloading or using NVIDIA Omniverse Connectors, you agree to the agreement.
Publisher
NVIDIA
Latest Version202.1.0
UpdatedMay 12, 2025 UTC
Compressed Size463.43 MB